Why does this happen to my UI, yet I have a UIAspectRatioConstraint inside of it?

Each label, frame, image, etc. has a UIAspectRatioConstraint inside of it, yet when I check the game outside of Roblox studio the UI is still off-centered. How come?

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Constraints aren’t magical objects that fix everything for you, all they do is avoid stretching. Utilise anchorpoints and containers to keep everything in place.

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