Why does this happen when I Import a mesh from Blender?

Why whenever I import one of my meshes, this happens. When I look at it from the top, its like its not even there, but from the bottom, its perfectly fine. Why does this happen and how can I fix it?


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i barely use blender and whatnot, the first thing that comes to mind though would be having to select the mesh, goto the appearance section of the mesh and to enable the double sided property

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To be more efficient you’d want to recalculate normals of the faces by using shift + N in blender before exporting it to roblox

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