> local plr = game.Players.LocalPlayer
> local chr = plr.Character
> local plrgui = plr.PlayerGui
>
>
>
>
> for t = 1, 0, 0.01 do
>
> plrgui.BLACKJACK.BLACKJACKFRAME.Play.BackgroundTranparency = t
> plrgui.BLACKJACK.BLACKJACKFRAME.Play.TextTransparency = t
>
> print(t)
>
> wait()
> end
this is not a in pairs loop first off, second because you’re setting 0.01 positive so it will never countdown
local plr = game.Players.LocalPlayer
> local chr = plr.Character
> local plrgui = plr.PlayerGui
>
>
>
>
> for t = 1, 0, -0.01 do
>
> plrgui.BLACKJACK.BLACKJACKFRAME.Play.BackgroundTranparency = t
> plrgui.BLACKJACK.BLACKJACKFRAME.Play.TextTransparency = t
>
> print(t)
>
> wait()
> end