Why does this value return 0?

  1. What do you want to achieve? I want to make a datastore that stores multiple values

  2. What is the issue? The second value (currencyMult) returns 0 no matter what.

  3. What solutions have you tried so far? I’ve tried changing the format of data, how it’s saved, and how its fetched.

local DSS = game:GetService("DataStoreService")
local currencyDS = DSS:GetDataStore("currencyDS")

game.Players.PlayerAdded:Connect(function(plr)
	
	-- stuff to save 

	local currency = Instance.new("Folder")
	currency.Name = "Currency"
	currency.Parent = plr
	
	local cash = Instance.new("NumberValue")
	cash.Name = "Cash"
	cash.Parent = currency
	
	local currencyMult = Instance.new("IntValue")
	currencyMult.Name = "CurrencyMult"
	currencyMult.Parent = currency
	currencyMult.Value = 1
	
    -- sets data into a table to save multiple values, makes a player UID a key for datastores

	local playerUID = "player_" .. plr.UserId
	
	local data = {}
	
	-- fetches datastore data and saves it

	local success, err = pcall(function()
		data = currencyDS:GetAsync(playerUID)
		
	end)
	if success then
		print("Success")
		if data then
			print("data collected")
			

			cash.Value = data[1]
			currencyMult.Value = data[2]
		else

			--without a datastore it will make the player not have any cash

			cash.Value = 0
			currencyMult.Value = 1
		end
	else
		warn(err)
	end
end)

game.Players.PlayerRemoving:Connect(function(plr)
	local currency = plr.Currency
	local cash = currency.Cash
	local currencyMult = currency.CurrencyMult

	local data = {cash.Value, currencyMult.Value}
	
	
	local playerUID = "player_" .. plr.UserId
	
	-- saves data when leaving

	local success, err = pcall(function()
		currencyDS:SetAsync(playerUID, data)
	end)

	if success then
		print("data saved")
	else
		warn(err)
	end


end)

Please help and tell me why it returns 0!

For me, using the exact code you gave me it works just fine. It will always return currencyMult as 1. I even set it up, so it adds by one each time the data is taken. Which also worked just fine.