Why doesn't characterautoloads disable with this script!?

game.Players.PlayerAdded:Connect(function(player)
	wait()
	if game.Players.CharacterAutoLoads == true then
		game.Players.CharacterAutoLoads = false
	end
	game.StarterPlayer.StarterCharacterScripts.ClientDeathController.Transfer:FireClient(player)
end)

I have spent the last hour trying to figure this out and i’m finally at breaking point
any help will literally make my day becuase its 11:59

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I’m confused, if you’re looking to disable character auto loads, can’t you just change it in the properties panel of the players service?

https://developer.roblox.com/en-us/api-reference/property/Players/CharacterAutoLoads

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yeah but thats not the point of this post

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