This may not be the right subforum for this but I can’t find anything else.
So for a long time ROBLOX hasn’t let InsertService insert models the player doesn’t own (I think this happened around 2013, not sure). I thought this is a good idea, considering players could add in viruses or crashing scripts, but then I realized something not-so-well-known: You can still access the XML and LZ4 files for each asset (e.g. http://roblox.com/asset/?id=10835/ for XML). Now, these files contain all of the information specified in a model, so all that would have to be done is to write a (LZ4->)XML->Model script by an ambitious user (me). My question is why doesn’t InsertService just let you insert these anyway? The data is right there. It seems like writing ~500 lines of parsing code just to paste in those assets is a really faulty way to go about things.
I’m just saying if I go through with this I don’t want to get 400 lines in, post this, and then get blindsided by an update that makes all of my progress rendered useless all by ticking one flag.
EDIT: Okay, that’s weird, you have to remove the slash for the url to work. How finnicky. Also it auto-downloads the XML.