I have a gui to show the count of an int value inside the player, but the int value remains the same, why does this happen?

I have a gui to show the count of an int value inside the player, but the int value remains the same, why does this happen?
Can you send a screenshot of the output?
Oh, you are not putting it in a loop.
Put it inside something like this:
player.DragonBalls:GetPropertyChangedSignal("Value"):Connect(function()
-- put that line here
end)
Now the gui changes, thanks for fixing my issue
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