Why doesn't this animation look the same as it does in blender?

This is what it looks like in blender:

This is what it looks like in roblox:

I tried making the fadetime value in the script 0, it helped a little bit, but it still doesn’t have as much kick/style as it does in blender.

I’m not sure if this is the right category, I thought I would put it here since it’s related to animating.

Turns out animations with the same priority will blend with eachother, setting the fire animation’s priority to action2 fixed it!

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