I attempted to make an adonis plugin command to change the nametag you have, and it doesn’t work at all.
When I run the command, it tells me that it’s not a valid command.
There’s not much on the DeveloperHub about adonis commands, and if someone who is good with adonis commands can help me out, that would be great.
Here’s the script:
--[[
SERVER PLUGINS' NAMES MUST START WITH "Server: "
CLIENT PLUGINS' NAMES MUST START WITH "Client: "
Plugins have full access to the server/client tables and most variables.
You can use the MakePluginEvent to use the script instead of setting up an event.
PlayerChatted will get chats from the custom chat and nil players.
PlayerJoined will fire after the player finishes initial loading
CharacterAdded will also fire after the player is loaded, it does not use the CharacterAdded event.
service.HookEvent('PlayerChatted',function(msg,plr)
print(msg..' from '..plr.Name..' Example Plugin')
end)
service.HookEvent('PlayerJoined',function(p)
print(p.Name..' Joined! Example Plugin')
end)
service.HookEvent('CharacterAdded',function(plr)
server.RunCommand('name',plr.Name,'BobTest Example Plugin')
end)
--]]
server = nil -- Mutes warnings about unknown globals
service = nil
return function()
server.Commands.ExampleCommand = {
Prefix = server.Settings.Prefix; -- Prefix to use for command
Commands = {"nametag","Nametag","NameTag"}; -- Commands
Args = {"NameOrRank","NewText"}; -- Command arguments
Description = "Edits the nametag of the player running the command"; -- Command Description
Hidden = true; -- Is it hidden from the command list?
Fun = false; -- Is it fun?
AdminLevel = "Owners"; -- Admin level; If using settings.CustomRanks set this to the custom rank name (eg. "Baristas")
Function = function(plr,args) -- Function to run for command
if args[1] and type(args[1]) == "string" and (args[1]:lower() == "Name" or args[1]:lower() == "name") then
plr.Character.Head.NameGui.TextLabel.Text = args[2]:lower()
elseif args[1] and type(args[1]) == "string" and (args[1]:lower() == "Rank" or args[1]:lower() == "rank") then
plr.Character.Head.RankGui.TextLabel.Text = args[2]:lower()
end
end
}
end