Why is my animation going haywire?

What’s my problem?

Hey :wave:, I had imported an animation as a .FBX File to Roblox Studio using Roblox’s Animation Editor. The Animation is supposed to look like this :point_down:

And Here’s how it looks in studio :neutral_face:


Can you give me suggestions on how to fix this?

2 Likes

The position of where the avatar is supposed to move on is calculated based on the scale you told Blender to do. I am assuming the character was too large and the distance it had to cover for the animation was too large. Scale the character down by a lot in Blender and try re-doing the keyframes.

Hello, I luckily :four_leaf_clover: found a Solution by following this tutorial :point_down:

Hope this helps anybody facing the same problem! :grinning: