(allow me to preface this by saying this isn’t gui, lol. regular roblox physics and stuff)
I’m making a 2D platformer game with a style made to look like a gui game but its really just 2D assets in 3D space and, I made my character which is just a regular startercharacter with 2 parts, HumanoidRootPart and the part housing the billboard gui for the character, and a humanoid. However whenever I jump I get this super annoying bouncing which is hard to look at and very distracting with how I have the camera.
Does anybody know what might be causing this? And I’m willing to get rid of it by any means necessary, I don’t really need the bouncing even if I did fall from an actually high height, and the game wont have any other physics stuff.
At first I thought it might have something to do with the CustomPhysicalProperties of the HumanoidRootPart, idk, but when I changed that it didn’t seem to do anything either.
If anybody has any idea as to why this is happening it would greatly appreciated!