Why is my character so bouncy?

(allow me to preface this by saying this isn’t gui, lol. regular roblox physics and stuff)
I’m making a 2D platformer game with a style made to look like a gui game but its really just 2D assets in 3D space and, I made my character which is just a regular startercharacter with 2 parts, HumanoidRootPart and the part housing the billboard gui for the character, and a humanoid. However whenever I jump I get this super annoying bouncing which is hard to look at and very distracting with how I have the camera.

Does anybody know what might be causing this? And I’m willing to get rid of it by any means necessary, I don’t really need the bouncing even if I did fall from an actually high height, and the game wont have any other physics stuff.
At first I thought it might have something to do with the CustomPhysicalProperties of the HumanoidRootPart, idk, but when I changed that it didn’t seem to do anything either.

If anybody has any idea as to why this is happening it would greatly appreciated!

Change the character (The part) custom property.
Set Elasticity and Density to 0 I think.

As I said, I messed with the CustomPhysicalProperties, and no change

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Update: i changed the HipHight of the Humanoid. That fixed it

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