Why is my event not firing?

The first parameter of RemoteEvent.OnServerEvent is always the player instance.
In your case, you are looking for the HumanoidRootPart inside of the player with WaitForChild which is causing it to yield and not run.

hold.OnServerEvent:Connect(function(player, Character)

Alternately, you can change it to

 local Character = player.Character
-- rest of the code
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