I am making a weapons system for my clan. Since the system needs to be deployed across several games with little to no changes, I use several packages for the system.
One of them in particular, named “M10Client,” seems to consistently get the “Rejected” status every few days. Once it’s “Rejected” I cannot find the package in my Toolbox anymore and cannot update the package in any of my games. When it does, I re-upload it and it runs just fine until a few days later, when the new PackageId gets “Rejected” too.
The package contains a bunch of module scripts, one contains some UI elements and sounds. Another contains some ParticleEmitters and BaseParts. Other than that, there’s nothing out of the ordinary.
The package is a folder and lives in ReplicatedStorage.
Does anyone know why my package is getting rejected like this?