I’m trying to edit a module script, however, upon trying fix what I need fixed, I attempted to print out my teamdata table, and received this in return
every time i change teams, it spits out the same garbage data… What its meant to do is to print the data of which team the player is on.
Here, you will find the code that’s printing the odd data
local function sortTeams()
--task.desynchronize()
print 'SORT'
print(teamData)
if #teamData == 0 then
print 'team data < 1'
--task.synchronize()
return
end
but I suppose the solution to the printing of the table is what I was looking for, I just need to make sure it prints a number corresponding to the team change