Why is placememory so high?

Greetings, I am wondering why is the place memory so high as shown in the image below

Wondering what is the cause of the rise of place memory, what place memory affects if it’s too high, and do scripts affect it?

  • Massive map (the game is literally too big)
  • Insane amounts of instances (try optimizing part count)
  • Faulty garbage collection (check the LuaHeap memory)

If you connect a function to an event, many times, you must disconnect it when it is no longer being used (as to not cause a memory leak).

How do i view lua heap memory?

From my understanding, PlaceMemory contains memory about most instances and some physics data.

There’s a drop-down menu, you scroll down until you find LuaHeap

Looks like this