Why is the text not changing

Hello,
I’m trying to make it so a players name will show up when they join a party by changing the text from a table but it is not working… am I making an obvious mistake?

local PlayerOneAdded = game.ReplicatedStorage.RemoteEvents.PlayerOneAdded
local PlayerTwoAdded = game.ReplicatedStorage.RemoteEvents.PlayerTwoAdded
local CrewMembers = require(game.Workspace.CrewModuleScript)

PlayerOneAdded.OnClientEvent:Connect(function(player)
	wait(.5)
	script.Parent.Parent.PlayerOneName.Text = ""..CrewMembers[1]..""
end)

PlayerTwoAdded.OnClientEvent:Connect(function(player)
	script.Parent.Text = game.Players.LocalPlayer.Name
end)

If this is a module script, you won’t be able to access it on the client

Also, could we see the server script which fires the events?

local CreateCrewRE = game.ReplicatedStorage.RemoteEvents.CreateCrewRE
local JoinCrew = game.ReplicatedStorage.RemoteEvents.JoinCrewRE
local CrewButton = game.Workspace.CrewButton.JoinCrewButton
local Crews = game.ReplicatedStorage.Crews
local Crew = Instance.new("Folder")
local PlayerOneAdded = game.ReplicatedStorage.RemoteEvents.PlayerOneAdded
local PlayerTwoAdded = game.ReplicatedStorage.RemoteEvents.PlayerTwoAdded
local CrewMembers = require(game.Workspace.CrewModuleScript)

CreateCrewRE.OnServerEvent:Connect(function(player) -- Creating party script
	print("Crew created")
	Crew.Parent = Crews
	Crew.Name = player.Name.."'s Crew"
	CrewButton.Text = "Join "..player.Name.."'s Crew"
	local crewLeader = Instance.new("StringValue")
	crewLeader.Name = "Crew Leader"
	crewLeader.Value = ""..player.Name
	crewLeader.Parent = Crew
	table.remove(CrewMembers,1)
	table.insert(CrewMembers,crewLeader.Value)
	wait(1)
	print(""..CrewMembers[1].." has started the crew.")	
	CrewButton:Clone()
	CreateCrewRE:FireAllClients()
	PlayerOneAdded:FireClient(player)
end)

JoinCrew.OnServerEvent:Connect(function(player)
	local crewMember = Instance.new("StringValue")
	crewMember.Name = "Crew Member"
	crewMember.Value = ""..player.Name
	crewMember.Parent = Crew
	table.insert(CrewMembers,crewMember.Value)
	wait(1)
	print(""..CrewMembers[2].." has joined the crew.")
	PlayerTwoAdded:FireClient(player)
end)