There is a buildup of lag overtime in my minigames type game.
I disconnected useless events.
I made sure loops could end.
My game memory usage peaks at around 1800 to 2200 MB
It runs fine for like 30 minutes and then players start lagging.
My game uses 0 free models and everything is built and scripted by me.
Is this a roblox issue?
My game is called Bloxy Roads and it uses lots of physics calculations.