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I am trying to change a property through a script.
I can not provide screenshots because i am not allowed to screenshot code.
I could not find a solution BUT i am changing properties through a local script
The properties are changing but do not affect the player.
game.starterplayer.CharacterWalkSpeed = 15
The property is being changed but not effective.

And still my character is frozen.
There are no errors in output.
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I don’t know about that property since I never use it, but my guess is that it is the walkspeed of the character when they join the game-- changing it during the game isn’t going to change the character’s walk speed.
To change the speed of a character during the game (with a script), use character.Humanoid.Walkspeed
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Thanks! That is big help for me since i am going to have a story game!
That property I believe can only be manually set, and the player has to respawn if any scripts changed it in game to be effective.
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