Greetings! I have one of the weirdest issues ever. So, my NPC, he is not replicating onto the client:
Strange, right? I am not destroying him from the Client.
Now here is my code in a Server Script in ServerScriptService.
local MyClone = ServerStorage.LiveEventFiles.BillB1ox:Clone() -- I originally had him in ReplicatedStorage as well. MyClone:PivotTo(game:GetService("Workspace").SpawnLocation.CFrame) MyClone.Parent = game:GetService("Workspace")
If you can help me figure this out, that will be appreciated!
Thanks in advance!