Why isnt my web slinging not working?

I made a type of spider web thing but for some reason its not working right. It casts the web but for some reason the player character just freezes. Please help!

ISSUE

Code Snippet:

local part1 = Instance.new("Part", game.Workspace)
		part1.CanCollide = false
		part1.Anchored = true
		part1.Size = Vector3.new(0.5, 0.5, 0.5)
		part1.Transparency = 0.8
		part1.Position = mouse.Hit.Position
		
		local part2 = Instance.new("Part", game.Workspace)
		part2.CanCollide = false
		part2.Anchored = false
		part2.Size = Vector3.new(0.5, 0.5, 0.5)
		part2.Transparency = 0.8
		part2.Position = character.RightHand.Position
		
		local BP = Instance.new("BodyPosition", part2)
		BP.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
		BP.Position = part1.Position
		BP.D = 800
		BP.P = 10000
		
		local attach0 = Instance.new("Attachment", character.RightHand)
		local attach1 = Instance.new("Attachment", part1)
		
		local rope = Instance.new("RopeConstraint", game.Workspace)
		rope.Visible = true
		rope.Attachment0 = attach0
		rope.Attachment1 = attach1
		rope.Length = (attach0.WorldPosition - attach1.WorldPosition).magnitude + -2
		
		local BF = Instance.new("BodyForce", character.PrimaryPart)
		BF.Force = camera.CFrame.LookVector * Vector3.new(7000, 5000, 7000)

I could be wrong, but if the web is attached to the character’s right hand, and the web is anchored wouldn’t that cause the character to freeze?

So how could I fix that? Lol, I’m practicing with constraints so still learning.

I don’t think it needs to be anchored if you are using constraints or welds.

Are you talking about “Part1”?

Yeah, again I might be wrong. I’m just trying to visualise what you’re trying to do.

Yep thats the issue, but now theres another issue :/. Since “part1” isnt anchored the rope falls. So now you cant cling to things. What would be another other way around it?

Try keeping it anchored but doing CanCollide = false on the web itself. I just looked at the video and it looks like the character is just getting stuck in the web. If that doesn’t work look into welds, since they would solve the issue without needing to anchor the webbing.

I checked the Rope Constraint forum post here and it seems you cant set collision on it so I’m going to mess around with constraints like you said and Ill get back to you.

Nope welds do the same thing as anchoring really weird…