Hey there, my code is supposed to turn a statute into a big replica of the player but with some changes. Anyways, it was working but then after I tried making some other stuff with stats, it now doesn’t scale. The model changes and moves but doesn’t scale. Here is my code:
local Players = game:GetService("Players")
local Player = game:GetService("Players").LocalPlayer
local Character = Player.Character or Player.CharacterAdded:Wait()
local Humanoid = Character:WaitForChild("Humanoid")
local Statue = workspace.Statue.Char
local Players = game:GetService("Players")
local Player = game:GetService("Players").LocalPlayer
local Character = Player.Character or Player.CharacterAdded:Wait()
local Humanoid = Character:WaitForChild("Humanoid")
local Statue = workspace.Statue.Char -- Assuming "Statue" is a Model in the workspace
function ScaleModel(model, scale)
for i, part in ipairs(Statue:GetDescendants()) do
if part:IsA("BasePart") then
part.Size = part.Size * scale
end
end
end
-- Player Item Functions
function Accessory(v, Material, Color) -- Accessory Function
local Handle = v:FindFirstChildWhichIsA("MeshPart")
Handle.TextureID = ""
Handle.Material = Material
Handle.Color = Color
end
function MeshPart(v, Material, Color) -- Part Function
v.Material = Material
v.Color = Color
end
function BaseAppearance(Morph, MorphHumanoid, Scale, Material, Color)
MorphHumanoid:WaitForChild("BodyHeightScale").Value *= Scale
MorphHumanoid:WaitForChild("BodyDepthScale").Value *= Scale
MorphHumanoid:WaitForChild("BodyWidthScale").Value *= Scale
MorphHumanoid:WaitForChild("HeadScale").Value *= Scale
for i, v in pairs(Morph:GetChildren()) do
if v:IsA("Pants") then
v.PantsTemplate = ""
elseif v:IsA("Shirt") then
v.ShirtTemplate = ""
elseif v:IsA("ShirtGraphic") then
v:Destroy()
elseif v:IsA("Accessory") then
Accessory(v, Material, Color)
elseif v:IsA("MeshPart") then
MeshPart(v, Material, Color)
end
end
MorphHumanoid.DisplayDistanceType = Enum.HumanoidDisplayDistanceType.None
end
function StatueAppearance()
-- Variables
Character.Archivable = true
local CharacterMorph = Character:Clone()
local MorphHumanoid = CharacterMorph:WaitForChild("Humanoid")
-- Statue Body Appearance Variables
local Scale = 15
local Material = Enum.Material.DiamondPlate
local Color = Color3.new(0, 0.962463, 0.919234)
-- Statue Position
CharacterMorph:SetPrimaryPartCFrame(Statue.PrimaryPart.CFrame) -- Set the character's position to match the Statue's position
-- Calculate the scaling factor based on the desired size of the Statue
local ScaleFactor = Statue.PrimaryPart.Size.X / Character.PrimaryPart.Size.X -- Assuming the size is proportional in the X direction
-- Apply the scaling to all parts of the cloned character
ScaleModel(CharacterMorph, ScaleFactor)
-- Revert the statue to normal and set all the changes
Statue:ClearAllChildren()
CharacterMorph.Parent = Statue
CharacterMorph.HumanoidRootPart.Anchored = true
BaseAppearance(CharacterMorph, MorphHumanoid, Scale, Material, Color)
Character.Archivable = false
end
StatueAppearance()
The main parts are
- Line 17-23
- Line 70
- Line 78 & 81
Please help, and also I can provide additional info if you want. Also, if it works for anyone else please tell me cause ChatGPT said it should work, but I’m not sure. Thanks in advance.