Hello Everyone, I am using a remote event that sends data to the server. The issue is why it
prints > {...} Instance
while I am just trying to
print(dataname:GetAsync(Players.UserId, TablesCreated))
Expected output when I execute print(dataname:GetAsync(Players.UserId, TablesCreated))
:
> {...}
The TablesCreated itself is a table, I already check if what typeof(TablesCreated) is a Table. And I tried to index with “1” inside the player’s Data, but it prints:
1 Instance
I want it to print only the table without the Instance. Or is that how it really works because I don’t want to save my data that contains the table with the Instance . .?
I tried to set it outside of the OnServerEvent function but it also prints:
1 Instance