Why my game stats are so bad?

I released my game last week and ran ads with over 2k Robux plus around $10, spread across 4 days. During the first few days, the average playtime was around 4–7 minutes. However, after the ads ended, the player base dropped, so I decided to promote the game inside one of my other popular games that has around 1k daily active players.

I’m not sure if this is related, I’m just sharing what happened. After that, the average playtime dropped to 1.8 minutes, which honestly feels absurd to me. I believe the game’s visuals and gameplay fit current Roblox trends and are appealing to kids. Even the tutorial alone takes almost a minute.

I’m not claiming the gameplay is perfect, especially since I don’t play many popular Roblox games myself, but personally I think I would play this game for at least 5–6 minutes just to grind and unlock the next map.

Also, the like-to-dislike ratio feels strange to me. I don’t really see a clear reason to dislike the game. I’m not saying this out of anger, and I know it might sound biased since it’s my own game, but I’ve made much lower-quality games in the past and they still received more likes than this one.

Here are the stats;

Daily Active Users;

Day 1 Retention for last week;

Average Playtime since the release and ads;

2 Likes

About the comparing between your game and your past one:
Even if you think quality of the past one is lower, players may not think so. You might be misunderstanding what players want for your games.
Also, the difference of reputation may be caused by the difference of players. For example, Japanese players tend to rate games highly less frequently than other countries. Or simply, age groups may be different and that may be why your game become low.
I cannot say conclusion, but there is high possibility that these factors might affect the reputation.

Besides reputation, why the playtime could be so low?

For the reasons I said, player feel more bored than the old one.

played the game, had 0 content you just run around picking up studs nothing else, maybe thats why the stats are so bad (just my opinion tho)

There are other games like this. Espically there are lot of games depending on just running??

there are other games with just running but those games have content like deep stories and beautiful environments you have none of those (my opinion btw take it as you will)

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I mean i am not competing with games like doors but you can search and see a lot of games with a lot of players that doesn’t even have proper game loop. My curiosity was because of really low playtime.

it has a low playtime cus there is no content you made a walking sim with just walking (its just my opinion tho) also fix the light its way too realistic for the slop of a game you made

:man_facepalming:t2:Bro, it is a incremental simulator, what do you expect? Maybe give some advices? Also, i like the look of the game, some shadows don’t make it too realistic.

this must be ragebait bro like where is the incremental??? brotato chip you just buy burger to pick up more studs thats not incremental thats just in, and for this to count as advice, don’t make a slop game

Your UI on mobile is off the screen for me there is a property in the ScreenGui for this I don’t remember what it is I think it is ClipToDeviceSafeArea turn it on

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May I ask which phone you’re using? I tested it on my iPhone and didn’t notice any issues.

iPhone 13

sorry bro but the only gameplay is this:

do the tutorial → buy a burger → grab some studs → sell → repeat the last 3 things

that’s the only gameplay of this. I got bored after 1 minute of doing that again and again with no other upgrades

that playtime is garbage for simulators like this. GARBAGE. you should aim for at least 15 mins or more, not 6. Just see the benchmarks that you posted on your post, you should aim higher.

kids love pets, there’s not a single pet that multiplies a stat
rebirths? okay… then it will be repeated again and again
no other upgrades
can i get a better backpack? or is it the same 4 maximum forever? why a person was running at x5 times more speed than me? is it a game upgrade? where do i buy it? since I can’t find any more upgrades than buying a single burger. Your game needs many more updates

the tutorial is a little bad, you should not make your character be frozen, and you should make that the player clicks to continue the tutorial, just like any other simulator, and the tutorial UI can get better

i repeat after buying a map (i didnt do because in the first place i got bored) is there any more gameplay, other than the same things you can do in the starter map?

Search circle incremental, play that game and you should get many inspirations from it

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Hey guy, one thing I noticed when I started playing(and I think that is the reason players continue leaving), is that the walk speed is too slow! I know you sell the gamepass that gives 2x speed, but I think the target audience is not pay2win(like, they’re people with no robux), so for a common player, walking slow is boring. Today games are fast-dopamine based, so you need to increase the movement, so players can collect more quickly.
Also, I think the tutorial could be more minimalist, like:

  1. Welcome to Stud Collect Simulator
  2. Pick studs and sell them in the shop to get money --Camera goes to nearest stud
  3. Buy burgers(or whatever) to increase your strength --Camera goes to the shop
  4. Have fun --Camera return to player

Also, I’m not saying to take off the 2x speed, only increase the base speed.

I can’t put pets in the game because my religion is against gambling. But, if you have any idea that isn’t gambling and can make players play the game more, i would be very happy.

For the upgrades, you are right. The gameplay is a little bit dry. What should i add? Maybe something like a vacuum that collects studs instantly?

The backpack like you said is limited to 4 unless you buy a developer product. I thought about adding money to add slot system but can’t decide if it would decrease the profit of the game. Maybe for every level i would make free slots?

Coming to tutorial, i think it isn’t that bad honestly. It has it’s own style. Just lacks some things i just realized. Weirdly, PC players don’t think game has a sprint mechanic so a lot of people said they are too slow. Maybe i should add this in the tutorial.

For the repeating part, the competitors of the game has the same mechanics. However, if you have any ideas share with me please. I am just a non experienced developer. I play lot of games but not in Roblox espically for the last years, was just learning mostly roblox studio.

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I observed mobile players and they were running mostly because there are running button in their screen that they realize game has running mechanics, while PC players sometimes forget about checking if game has running keybind probably. The walkspeed actually with running is pretty decent honestly, i played one of the competitor of the game and while other players runing i wasn’t able to run for some reason. I tried the most common keybinds for running.

For the tutorial part, yeah, it would be better if it was minimalistic but even players sometimes don’t understand what to do, i observe people sometimes and it took a little bit time just to realize they can eat the burgers?? The kids are brain rotted to oblivion today bro :joy: (just joking)

i totally respect that

you can play circle incremental or other incremental games (those have MANY features you can add)
your vacuum idea sounds good so try adding it

yep you are right. Nah your tutorial wasn’t that bad but it lacked many things, (better UI, etc)

more stats comes with better profit, because if theres 0 players no one will buy all your products. so try to engage with the play loop

well, you can get many ideas from the games i’ve mentioned, but i think i have more

add more currencies
add different tools in your game (idk)
maybe add a upgrade tree somewhere
idk man you can just merge incremental + your game idea + other things

otherwise, good luck in your game

UPDATE: The game’s playtime just increased from 1.4 to 3.8 2 days ago, this could be because i removed the teleport from my other game that wasn’t too much related to this game. Just wanted you guys to know.