Hello i have a problem with all my animations script
When i stop any animation its still playing on server screen
how can i make it stop on server screen too?
here the example
local CoolAnim = game.Workspace.CoolAnim
local UAnim = game.Workspace:FindFirstChild(player.Name).Humanoid:LoadAnimation(CoolAnim)
UAnim:Play()
wait(5)
UAnim:Stop() -- but its wont stop on server screen for some reason
Animations being done on player’s characters should be done in LocalScripts, however. But animations being done on NPCs should be done in Scripts. So actually, OP needs a LocalScript.
Example: The Animate script in the player’s character is a LocalScript, since it’s animating the player’s character.
yes i am sure because when i checked it on server screen he still was playing the animation
and animation:Stop() was in script not in local in ServerScriptStorage