Hey there, just a quick question!
Whenever i insert a mesh (and then i see their wireframe structure) i see that it has some unnecesary edges:
EDIT: Original blender model:
Even happens with parts:
I tried disabling Render CSG Triangles debug, but it still being the same… perhaps studio shouldn’t do this
I have lots of performance issuses in my upcoming game, and getting rid of this unnecesary edges might solve lots of issues.
I need to get rid of them!
How i do it?
Thank You




