im using Humanoid:MoveTo() to move the character via command bar
here is the script im using to load the walk animation
local humanoid = script.Parent:WaitForChild("Humanoid")
local pley = humanoid:LoadAnimation(script.Animation)
humanoid.Running:Connect(function(speed)
if speed > 0 then
pley:Play()
else
pley:Stop()
end
end)
Can you show the script that uses MoveTo and the one that defines where it should go? The script that plays the animation should not normally be related to the problem
I’m assuming the issue has to do with another part possibly being named Part2. Check other parts to see if they have the same name, or change the name to something more defining like EndPoint.
This could also be due to the fact of Humanoid:MoveTo timing out. It times out after 8 seconds to prevent the MoveToFinished event from never firing, and it could be the case as you run the command at 8-9 second mark in the video, and the character stops moving at around the 16-17 second mark. You can use the script on the developer wiki that continues to run until the destination is reached. Find more information about it here: