This post does not involve any scripts!
I was wondering the point of using ContextActionService over UserInputService. If I wanted to create my own mobile UI button I’d just see if the player is on mobile, create a button and script it. Why should I use the ContextActionService?
Along with this, doesn’t UserInputService bind to whatever happens after the input? They’re essentially the same thing but one has a bind function and the other doesn’t?