β (Script)
game.Lighting.OutdoorAmbient = game.Lighting.OutdoorAmbient + Color3.new(0.1,0.1,0.1)
β (Script)
game.Lighting.OutdoorAmbient = game.Lighting.OutdoorAmbient + Color3.new(0.1,0.1,0.1)
Unfortunately Color3βs are one of few classes that donβt support addition.
But, you can use this alternative:
local base_color = game.Lighting.OutdoorAmbient
game.Lighting.OutdoorAmbient = Color3.new((base_color.r/255) + .1, (base_color.g/255) + .1, (base_color.b/255) + .1)
Should work.