Hi! I am currently wrapping up a multiplayer space game with several players in one server and ships can be as big at 200x500(approx.). I want to know if multiple big moving ships will cause a lot of lag. Would streaming enabled help? Thanks!
(Also I’m not sure if this is the right category please let me know if its not)
It depends on how your ships were made… single mesh, hundreds of parts, or unions? Each of these has its advantages and disadvantages. Single mesh will obviously be your best bet and the size shouldnt be an issue… if its lots of parts or unions, even small size will have serious lag.