Will this be too many datastore requests?

Hello. I have a datastore system currently implemented in my game. It saves things like stats, what magic the player has, the players customized character, etc. It all saves these in a table as one value, as to not cause too many datastore requests.

I would like to implement an inventory system in my game. If it saves your inventory seperate from the table, would this cause any issues?

As long as you dont call them very frequently, and only if the player were to save, or leave the game, then no you should be fine.

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No it wouldn’t. These few requests wouldn’t be enough to overload the data store. Just try not to send them in rapid succession

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