So, What I want to do is make it so that the player’s camera is attached to a dummy when an animation plays, so that the player can see the view of the dummy when the animation is playing, for it to stop when the animation stops, like a glory kill used in Undead Nation. I want to also mention that I need help on putting the player’s camera view on a separate part, which is the dummy’s head.
[i wanted it to look like this]
[and here’s the script. that ill change later when I get the chance to]
wait()
local Humanoid = script.Parent.Humanoid
Humanoid.BreakJointsOnDeath = false
local DA = Instance.new("Animation")
DA.AnimationId = "rbxassetid://ID"
local DeathAnimation = Humanoid:LoadAnimation(DA)
local camera = game.Workspace.CurrentCamera
local dummy = script.Parent
Humanoid.HealthChanged:Connect(function(Health)
if Health <= 0 then
print("Died")
script.Parent.HumanoidRootPart.Anchored = true
script.Parent.Head.SelectionBox.Visible = true
script.Parent.Torso.ProximityPrompt.Enabled = true
local function onTouched(hit)
local human = hit.Parent:FindFirstChild('Torso')
if (human ~=nil) then
script.Parent.HitBox:Destroy()
script.Parent.BackHitBox:Destroy()
script.Parent.Head.SelectionBox.Visible = false
human.Anchored = true
human.Parent.HumanoidRootPart.CFrame = script.Parent.HumanoidRootPart.CFrame + Vector3.new(0,0,2)
script.Parent.PlayerLeft.Transparency = 0
script.Parent.PlayerLeft.BrickColor = human.Parent:FindFirstChild("Left Arm").BrickColor
script.Parent.PlayerRight.Transparency = 0
script.Parent.PlayerRight.BrickColor = human.Parent:FindFirstChild("Right Arm").BrickColor
DeathAnimation:Play()
wait(.6)
script.Parent.grab:Play()
wait(.7)
script.Parent.Crack:Play()
script.Parent.blood:Play()
wait(.8)
script.Parent.PlayerLeft.Transparency = 1
script.Parent.PlayerRight.Transparency = 1
human.Anchored = false
wait(2)
human.Anchored = false
script.Parent:Destroy()
end
end
script.Parent.Torso.ProximityPrompt.Triggered:connect(onTouched)
end
end)
The thing is that I either can’t find the right topic for this, or when I find the right topic, it just doesn’t work.
I’m using a glory kill template cause I’m lazy, but none of the others have cameras including the one I’m using. I really need help on this, so if you can I would appreciate it.