World-Space UV Mapping in ROBLOX

I don’t see anywhere else to ask it, so i’ll ask here on Scripting Support.
I wanna know if it’s possible to create a texture that is fixed on the world-space.

It’s kind of hard to explain, so here are some gifs to help understand:
GIF 1
GIF 2
The texture doesn’t change position, even if the object itself moves.

The ROBLOX website about Object and World Space seemingly didn’t have anything useful.

Is it possible, and if so, how would I go about doing it?
Thanks!

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