Would a language system be allowed?

I want to make a system in a roleplay game where you can speak in fictional languages, which is done by replacing words between any quotation marks (") with random words from a big list.

Players that can “understand” the language can see the normal text, which will be filtered, but the text “translated” into the fictional language isn’t.

Would this be allowed?

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You aren’t showing any unfiltered words, just arbitrary representations of them so yes its fine

This is allowed but not advisable.
If you do this in the default Roblox chat, don’t forget to mention to players that some text is fictional.
If I am wrong, I am not responsible of any punishment from Roblox, be sure of what you are doing before doing it.

The message would pop up with something like:
“[Username]: (Language Name) message here”

And the people who can “understand” it would read it something as:
“[Username]: original message here (Language: text here)”

should be fine as long as people can’t bypass

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