I am building a massive tower out of mesh-parts (most around 1k tris). It is huge, 550 studs tall and 150 studs in diameter. It consists of just under 3000 individual mesh-parts.
I wonder if anyone knows whether or not combining the meshes into much fewer meshes would make the tower more performant. Combining the meshes would mean they are made of the same amount of triangles but not as many individual mesh-part objects. It would also be pretty time-consuming which is why I thought I would ask around first.
Does anyone know if this would actually improve the performance of the tower? I assume it would considering there would be much fewer objects and therefore much less data being manipulated when it is loaded, rendered, moved, etc.
I was able to combine 250 mesh parts into 30 in one instance, I would imagine this would help the performance of the tower significantly if I did it to all of the major groups.