Ive never really worked with textures before, hence why i’m rather clueless on the topic. However one of my favourite fields is optimisation, hence the topic.
This is my decal:
Would I see / should worry about any performance implications if I perhaps had 6 of these on each part, and 100 parts (600 of these decals total?)
I have an alternate texture thats about 100 bytes, however I do prefer this one and I would hope to stick with it.