I did some browsing on the DevForum earlier, and saw some topics about DataStore data loss. So, I was thinking if I should change my game’s autosave feature to save to a backup datastore, and then the player can load it in with a button in the Settings. Would this be a good idea?
Well if you don’t mess around with values or save system i think it will not be a problem.
If i get it right, you are talking about a save system like in the game called "Lumber Tycoon 2" by Defaultio this system works fine as well. I would not recommend this type of system because; it can cause “Save” problems like lets say:
Player saves the stats
Player disconnects from the game due to an Error / Bad Wi-fi.
Player’s data lost.
This is a possible scenerio. My advice is keep it on Auto-save but its up to you.
I hope this helped you out.