Would love some feedback on this lobby I'm making

Hello everyone, today I am making this post because I would like some advice and criticism on this lobby I have been making. It took around 75 minutes to make because I wasn’t 100% focused while making them.
A picture I have taken of the lobby while in game is here:


Now what I am trying to make is a game similar to Soda Dungeon, which was a game I really enjoyed playing on the phone. So, I have the player standing in front of the main dungeon for the game. On the left there is a shop, and on the right there is an armory where the player can view their inventory of items. I would like to know how I could improve these builds/make it so the player can easily tell what they are. I am not really a great builder and I don’t really have a good PC that can use blender, however I will take any feedback. Keep in mind the lobby is confined inside a side view camera. I felt this would look kinda cool for the game and a more compact size is all I really need to display everything for the lobby. Any feedback is appreciated because it can allow me to improve as a builder, as I just want to strive to be a better developer.

This might suit better to cool creations. You should add more pictures but from what I can see, your game looks fine. The wall looks kind of bland and the stall on the right doesn’t suit the medieval vibe. hope this helps

Maybe model some items, just so the game performance is better! Other than that, great job!

Thanks for the reply, I appreciate the feedback. I will take into account the wall and the stall on the right, and will work on fixing it up later today. Also yeah I probably should’ve added more pictures. For some reason I thought the single picture showing everything was enough because that’s pretty much how big the lobby is. Thanks for the reply I appreciate it.
Edit: I’m happy with the replies I got so I will just mark yours as a solution. Thanks once again!

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Ok, I will see what I can make. Thanks for the feedback.