This is a module script in ServerStorage
local BadgeService = game:GetService("BadgeService")
local Badges = {}
function Badges.Award(plr, level, prestige)
if plr.userId > 0 then
if level >= 5 then
BadgeService:AwardBadge(plr.userId, 0)
end
if level >= 10 then
BadgeService:AwardBadge(plr.userId, 0)
end
if level >= 25 then
BadgeService:AwardBadge(plr.userId, 0)
end
if level >= 40 then
BadgeService:AwardBadge(plr.userId, 0)
end
if prestige >= 3 then
BadgeService:AwardBadge(plr.userId, 0)
end
if prestige >= 5 then
BadgeService:AwardBadge(plr.userId, 0)
end
if prestige >= 10 then
BadgeService:AwardBadge(plr.userId, 0)
end
end
end
return Badges