Xbox Server Script issues

Hello, so I am working on making some of my game Xbox compatible, everything seems to work perfectly fine on PC, mobile. But when I test on Xbox some things simply don’t work and don’t print any errors or anything like that.

The problem only occurs when there’s multiple player’s in the game.

example:

_G.RevivePoint = workspace.DefaultRevivePoint

– Then i change the revive point, and it seems to not change, only on Xbox though and with 2 players.

Any thoughts on how I could fix this or what’s causing this?

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