Expect me to post on this forum a lot about my small script errors.
For practice I’m making a tool that will create a part where ever the mouse is. I’ll add the part creation script later though I just wanted to make sure the game can find the mouse. I wrote this simple script for it, (the local boom part is going to be for later.) There is no error lines but I get an error message:
Workspace.Tool.Handle.Script:3: attempt to index nil with ‘GetMouse’
local boom = workspace.Tool
local player = game.Players.LocalPlayer
game.Localmouse = player.GetMouse
game.localmouse:Connect(function()
print ("Mouse Found")
end)