Let’s face it, i suck at rigging faces in blender so i thought of using roblox tweens and unions and meshes and parts in my animation rigs for cartoon characters in my toon game, and i want you to look at my Mickey model’s expressions and tell me your truthful thoughts on my rather unusual way of animating faces (cause i don’t know how to recreate shapekeys in bone armature form, for when they talk or show expressions,) and give me so options on how i can improve them.
1 Like
My honest opinion is
“Hello, nightmares!”




