Your thoughts on the quantity and price

I have made a button that sells you a dev product to get Taps. This button dynamically changes, meaning it will take the amount of Taps you have, multiply it by “x”, and sell you that much.

I will make 6 Dev Products, each asking for more Robux BUT each one will have a higher multiplier than the last.

I am selling for 24 Robux, 99 Robux, 199 Robux, 399 Robux, 749 Robux, and 1300 Robux.

I need a good multiplier to multiply the current Taps by.

Any ideas?

Thanks

-GreenTreeGamingYT

Maybe 100 times? although I suggest making it based on the HIGHEST amount of taps a player has reached, rather then the current amount of taps, as otherwise if players blindly purchase it right after purchasing in-game things with taps, they would be “scammed”

Another idea could be to simply give them their TOTAL number of taps.

just 2 ideas