Z-Flickering issue with Meshes. Need help ASAP!

[URGENT!] Hi, I just got a problem with my project… I was creating a Sci-Fi corridor and I got an issue with the floor. Here’s the video/gif:

Image from Gyazo

It looks like the floor meshes are moving but they are anchored. I actually put 2 meshes in one place to cover up the area… So is the problem with meshes or is it a bug?

:memo: -Hermanito

It looks like the parts are colliding. I can’t remember what it’s called. Something like Z flickering.

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This happens because each part’s Y Position is the same so it is overlapping each other. It is called Z-Flickering. You can change the Y in Position in each part by 0.001 or something different from eachother and it should fix it.

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