Yesterday, I updated my Roblox Studio to 0.715.305.7151108 (64-bit) and noticed that specifically MeshParts, that were previously correctly visible, are now being occluded in certain angles of view.
I believe that this might be the result of a flag that is currently enabled which is named “z715-mesh-streaming-binary-compat”
Here is a video of this happening, it happens while testing in-game too as well as all other experiences that I develop:
My system information:
CPU: AMD Ryzen 7 9800X3D @ 4.70 GHz
GPU: NVIDIA GeForce RTX 5070 Ti
RAM: 32 GB DDR5 @ 6000 MT/s CL30