Im trying to use BodyVelocity , BodyPosition and that stuff but i cant get it balanced, but when i get it, i cant move it…
I tried with 4 bricks with force but…
You can use raycast to determine that how much power is needed to lift it.
raycast can detect how high your zepplin is/detect length from origin to hit point. By using this, you can detect the height is below or over the balance height. If below then raise lift power else decrease lift power.
oof, i would like it simple if its posible, raycasting takes loot of power from roblox engine. And i dont know what logic (script) to use with raycasting. I would like it simple, just forces to move zepplin.
Im sorry if this hurt you, but im not so smart on programing logic level.
It is impossible to keep it balance without any scripting. Because there will be players standing on it.
So, keep adjusting it by hand is not a way to do that.
You need to put four of them then glue it to your zepplin. And you can adjust the height inside the script of them. You just need to turn that invisible part’s cancollide off.