Zepplin balance and control

Hello, im working on control of zepplin and i have problems…

Im trying to use BodyVelocity , BodyPosition and that stuff but i cant get it balanced, but when i get it, i cant move it…
I tried with 4 bricks with force but…


Can someone help? I would like from it to go up, down, left, right, foward, back.

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You can use raycast to determine that how much power is needed to lift it.
raycast can detect how high your zepplin is/detect length from origin to hit point. By using this, you can detect the height is below or over the balance height. If below then raise lift power else decrease lift power.

oof, i would like it simple if its posible, raycasting takes loot of power from roblox engine. And i dont know what logic (script) to use with raycasting. I would like it simple, just forces to move zepplin.
Im sorry if this hurt you, but im not so smart on programing logic level.

It is impossible to keep it balance without any scripting. Because there will be players standing on it.
So, keep adjusting it by hand is not a way to do that.

I know, but i meant to balance it using BodyGyro and BodyPosition and script of course

Thanks for response, but i cant do anything with raycasting… Have good day!

This was just big confusion… Sorry for wasting your time…

Here is your model:

Note that the force is pretty strong.
You can adjust its height inside the script called balancer.

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I already found solution but this will come in hand well. Thank you!

You’re welcome, my elder brother likes to play zepplin war. So that’s the reason why I would help to script one.

My thing will be difrent… Random islands will be in map and players will fight for islands contol

Just place a flat invisible part then it will work it out.

this is zepplin now:




force part:

You need to put four of them then glue it to your zepplin. And you can adjust the height inside the script of them. You just need to turn that invisible part’s cancollide off.

i used difrent stuff, i used hover seat script, it works well and it dosent start to oscilate