ZIndex not working when cloning GUIs

I have a loading GUI that clones itself with ZIndex 10000, however it is not working as I still see the other GUIs (menus, etc).

Thanks!

This also happened to me. What I did was remake the GUIs. That is the only thing that worked for me

By main GUIs do you mean the ones that roblox put into the game such as settings or leader boards?

if the MainGui means the Guis that are built in by Roblox, then just turn on the Ignore Guilnset property of the loading ScreenGui

No I mean every other gui (e.g menus, etc)

What do you mean by remaking GUIs?

I had to delete and re-make them

Instead of using ZIndex, find the ScreenGui ancestor and increase the LayoutOrder instead, because ZIndex is limited to the same parenting while LayoutOrder affects all elements parented to the ScreenGui.

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Adding to this, if your GUI’s are not under the same screen gui, you’ll need to do what was stated by @VegetationBush.