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What are show network owner "red boxes"?
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0
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705
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April 27, 2024
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Make Object Move Smoother and No Delays
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21
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2753
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March 30, 2024
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Inner workings of Network Ownership
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3
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1211
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April 1, 2024
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How can I optimize this client side tweening script
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1
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369
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March 15, 2024
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AlignPosition and AlignOrientation replication issue. (NetworkOwnership issue)
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1
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1037
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March 5, 2024
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What would be the best for performance?
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0
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351
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March 5, 2024
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Trying to do locally rendered ship models
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12
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1221
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February 8, 2024
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Need help with explosions and optimization
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4
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910
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February 2, 2024
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Weird problem with Rope constraint and network ownership
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2
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487
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January 31, 2024
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How would I go about making it so the server replicates a certain action to all clients except for one?
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6
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619
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January 24, 2024
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Broken/Unexpected Network Ownership Behavior
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2
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1088
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January 8, 2024
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Help With Melee System Delays
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6
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714
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December 28, 2023
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Permanent server network ownership
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9
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3669
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October 1, 2023
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Changing network owner from client to another player from afar freezes part
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8
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1114
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September 5, 2023
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Disable auto network ownership assignment
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2
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2655
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August 8, 2023
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Ball Network Ownership Bug
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6
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1212
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August 11, 2023
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Setting NetworkOwner to an NPC
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5
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1341
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July 13, 2023
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Pathfinding issues i have no idea how to fix (still very unsolved)
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2
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543
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July 6, 2023
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Should the client own ai's network ownership?
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4
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1391
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July 6, 2023
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Correct way to do player to player NetworkOwnership?
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5
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1640
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June 24, 2023
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Glitchy movement on Server/Other Players view
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8
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684
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May 24, 2023
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NetworkOwnership Issue is SUPER inconsistent
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5
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524
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April 12, 2023
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"Can only call Network Ownership API on a part that is descendant of Workspace"
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4
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878
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April 9, 2023
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Choppy Humanoids: Target Position updating too quick for the server?
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66
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3766
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March 13, 2023
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Radgoll snaps back instead of keeping its velocity
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0
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348
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March 10, 2023
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Change HumanoidState of a ragdoll
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2
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776
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January 15, 2023
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How to set a parts network ownership to the client
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8
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10025
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December 4, 2022
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Character Positioning Issue on Server caused by Destroying Client-Owned Parts
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2
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861
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October 13, 2025
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Humanoid Client Side - Server Sided Movement
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5
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1398
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November 2, 2022
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Handling client-sided vehicles/Network Ownership/Replication
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2
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649
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August 6, 2022
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