Does my game contain violence?
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1
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85
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April 19, 2024
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How to freely animate tools/items
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5
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797
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March 19, 2024
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How do I create a dual wield weapon with animatable parts?
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0
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91
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March 18, 2024
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Feedback on unfinished Blender rifle
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1
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140
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February 22, 2024
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Help with Gun System
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3
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126
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March 1, 2024
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How can I place the Character's arm in the same position as the Viewmodel's arm?/
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0
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147
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February 14, 2024
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AK-74M - Game Ready Asset
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1
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274
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January 23, 2024
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CG-Gun-Framework | #1 In Security | PrisonLife Version |
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53
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5251
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December 12, 2023
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Feedback on my turret model
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5
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297
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December 3, 2023
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How to convert orientation to direction for raycast?
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7
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353
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December 17, 2023
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EOTech XPS2 Holographic Weapon Sight - Game Ready Asset
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11
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532
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November 15, 2023
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I need help with my weapons (Script for weapon)
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4
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155
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November 23, 2023
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[Star Wars] - Detailed Lightsabers
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3
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264
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November 8, 2023
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Customizable Linked Sword (R6 and R15 Compatible)
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4
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710
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November 1, 2023
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Camera and viewmodel floats up instead of getting on right position
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1
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127
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October 13, 2023
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Module scripts how to
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3
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227
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September 21, 2023
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What weapon are for wich ages group for Game
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0
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176
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September 18, 2023
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Feedback on viewmodel pistol animations
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5
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377
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September 15, 2023
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This script works but it sucks / Help with viewmodel sway
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6
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404
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September 14, 2023
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How to toggle run with with r6 animation?
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4
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288
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September 3, 2023
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[AE] Alpha Engine | Bleeding Edge of Combat | Next Gen Combat System
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23
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12716
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August 26, 2023
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Thompson Submachine Gun - Game Ready Asset
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2
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259
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August 23, 2023
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Škorpion vz. 61 - Game Ready Asset
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5
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418
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July 31, 2023
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How can I make a gun system?
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4
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1363
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July 8, 2023
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Function with debounce triggers twice, I have no idea why
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0
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272
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June 20, 2023
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Trying to Make a Bow with FastCast
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2
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337
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June 10, 2023
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What the heck is happening with my HitBox?
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7
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402
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June 12, 2023
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Kill Effect only works when not using a ModuleScript
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5
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296
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April 3, 2023
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Problem with ModuleScript and RayCastParams.Instance
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2
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211
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April 2, 2023
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[SOLVED] Weapon Damage Not Occurring in Multiplayer Servers
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13
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586
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February 13, 2023
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