Alpha of Textures on MeshParts are not Transparent

Alpha of textures on MeshParts are not transparent, instead they are black:

That MeshPart has properties as lime green and fully reflective.

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Been going through old reports. So sorry we didn’t get to this, please file again if the issue is still occurring. Hope this is solved by now though. Gonna close out the thread, thanks again @Oseday and huge apologies.