So for a year+ I’ve noticed a strange line appear across my screen in certain lighting conditions.
Today, when adding snow to my game I was able to reproduce it by looking at a white sand part…
When I first discovered this bug I noticed it also appeared in screenshots, but I wasn’t able to report it to anyone because I wasn’t in this forum that long ago.
Finally though, I’ve managed to screenshot it.
My graphics card is a 750Ti (welp) but it is running the most up to date drivers. The issue has been present for at least a year or two.
It’s part of the screen space ambient occlusion effect. It appears along the middle of the screen vertically when the surface is a medium distance away (when it’s too close it’s probably too flat to get the shadow, when it’s too far there isn’t any SSAO).
No idea why it’s there, I don’t know why it would be there. Maybe the math that is done differently for the top vs bottom half of the screen and it causes a discontinuity?
You’re not crazy, I’ve seen this for a long time on my computer too.